You also unlock more cities with different geographic layouts by clearing certain requirements in previous locations. I’d only recommend bothering with that if you have no trouble with any of the various map locations for the Normal Mode. There is also a third super hard mode that does not let you redo line placements for tracks. Endless mode is about being as efficient as you can without the fail mechanic of Normal Mode. If a station gets too crowded, the game ends. Normal mode is basically how you should experience Mini Metro initially. As time goes by, you are rewarded with new carriages, new trains, new tunnels, and more upgrades and additions. Thankfully, the Switch version allows you to play however you want. If you enjoy the pointer controls some games have, they are very well implemented here. While you can use the controller or Joy-Cons, this is definitely best played with touch controls. The onboarding tutorial is a very nice interactive experience that will make sure you understand the game. Your aim is to be as efficient as possible and make sure people, (the destinations are represented by shapes), can get to their destination quickly. Mini Metro is a game about managing a subway network as well as you can. The iOS version of Mini Metro is fantastic and I keep going back to it over a year since it hit the platform. I had heard a lot about it back when it hit PC, but only bothered with it on iOS. Mini Metro from Dinosaur Polo Club originally released on PC before seeing a release on iOS and Android. The Switch allows for traditional controls, motion controls, touch controls, pointer controls, portable gameplay, and more and it is always good to see developers make use of as much as they can here to give the late ports something unique. What’s interesting to me, is seeing how games that exist on mobile and PC in addition to console fair when released on the Switch. In fact, most of what I cover in the Re:Port Reviews are indie games that have been released elsewhere before hitting the Switch. The Switch is no stranger to ports of indie games from other consoles.
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